A House Divided: Science Fiction Versus Fantasy

Posted by on Jan 12, 2012 in Apex Publications Blog: Matters of SF, Fantasy, and Horror, Genre Matters | 1 comment

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Guest Post by James L. Sutter

As far as the outside world is concerned, science fiction and fantasy are the same. Go into almost any bookstore, and you’ll find the two shelved in the same section, intermingled without any attempt to define which is which. In many ways, it just makes sense–so many books blur the lines between the two genres that trying to distinguish which is which would lead to needless complication.

Yet those of us who read and watch a lot of speculative fiction know that there’s indeed a difference between science fiction and fantasy. And as human nature has shown us time and time again, where there’s difference, there’s prejudice. It’s not uncommon to run into SF fans who only read a particular subgenre, or who actively look down on folks who read the others. In order to get a sense of why people like one versus the  other–and just what sort of stereotypes are floating around within our genre–I went around my social group and the internet asking SF fans with a strong preference why they prefer fantasy over science fiction, or vice versa. What I found were the same reasons coming up over and over again.People vs. Ideas: One of the most common stereotypes is that science fiction is about ideas, while fantasy is about people. Or, to go further: that science fiction is about what we can accomplish and how we react to said accomplishments, whereas fantasy is about how we as people react to each other.

Certainly there’s plenty of evidence for this concept, as while things may have improved recently, hard science fiction has historically been notorious for having cardboard characters who are only there to present the interesting new technology. Whether or not this is a good thing depends on your preferences–my fiancee doesn’t care at all about new technology unless the characters are compelling, while my geneticist roommate gets bored if there’s too much emoting between introductions of new gadgets. So for a hard science fiction fan, naming their genre as the genre of ideas is proof of its superiority. To a hardcore fantasy fan, however, science fiction focuses so much on the setting or the idea that it forgets to connect with the reader, to get them emotionally involved or to actually bother telling a story.

Given the classic stereotypes usually attached to gender and empathy (not to mention the current gender imbalance among the engineers and computer scientists most associated with hard science fiction), it’s hardly surprising that many people see fantasy as more geared to women, and science fiction as more geared toward men.

Escapism vs. Prediction: Escapism often has a negative connotation: the sense that it’s not productive, or that its adherents are weak for wanting to run away rather than face issues. To many science fiction fans, this is why their genre is more valuable: instead of just being entertained, they’re looking to predict the future, to examine possibilities, and to expand their minds. They want to analyze current trends and follow them to their possible outcomes, so that they can help steer the ship. People who view the divide this way are more likely to view fantasy as a diversion for children, or for those who want to be passively entertained rather than actively challenged and engaged.

Conversely, those who prefer fantasy but still agree with this characterization point out that, while scientific speculation has its place, sometimes you want to be entertained, or to let the story and the characters trump the speculative element.

The Default World: A common argument leveled against fantasy is that it relies too much on a default setting–a Tolkienesque, mythological, or medieval world that we’re all intimately acquainted with at this point. To a science fiction fan who’s really only reading for the new ideas and strange new landscapes, opening a book and finding a familiar world that could have been pulled from anyone’s Dungeons & Dragons game is a letdown.

In contrast, however, many fantasy fans enjoy this default world particularly because it’s so familiar. You don’t have to reinvent the wheel and spend all your time describing how Fleems from planet Zenobat run their society–you already know that elves are old and orcs are bad and the guy with the pointy hat can probably turn you into a newt. We know how feudalism works (at least roughly), and we understand why the knights wear armor. In short, we can get straight to the story and begin caring about the characters and their quests, while the science fiction fans are still getting the setup, learning how the three-legged Tubalats managed to colonize the whole solar system, and how their society has evolved differently as a result of having giant sphincters for faces.

Allegory: Tied in with the concept of the default world is the idea that, in part because it strays farther from the medieval world and can present cultures and societies at all technological levels, science fiction has an easier time paralleling, predicting, and addressing modern issues. To the proponents of this idea, science fiction is interesting primarily in what it says about us and our societies, and how it explores the issues we deal with every day.

While on the surface there seems to be something to this–after all, isn’t it easier to talk about our society in a near-future SF story than in a medieval fantasy?–I think on the whole it’s missing the point. Urban fantasy is huge these days, and introducing werewolves or elves into New York pretty much requires an exploration of racism and interactions with a societal other. Not to mention the fact that, if the stereotypes listed earlier are to be believed, fantasy is the genre that deals with people and feelings. So while Ursula K. Le Guin may have used science fiction for The Left Hand of Darkness and The Dispossessed, I think the stories would have worked just as well on either side of the genre line. But regardless of whether there’s any truth to it, the fact that this sentiment came up repeatedly is interesting.

Logical Consistency: By far the most vehement repudiation of fantasy I ran across was from the scientist roommate I mentioned earlier, who in pained tones said, “In fantasy, things just happen. You have a problem, and then–whoop! Magic fixed it. Book over.”

While I think most people would agree that deus ex machina is a pretty poor way to end a book of any genre, what he’s getting at is something deeper. For him, the great joy of science fiction is that he can understand it. As someone who’s devoted his life to learning the laws governing the world around him, it’s important that the fictional worlds he inhabits are similarly logical and consistent. In hard science fiction, most authors spend a lot of time setting up parameters, trying as hard as they can to make their setting function in a rational manner (often by changing only a single thing in the world, and exploring its ripple effects).

It’s not just about fitting with existing knowledge, either–this particular scientist admitted that he has no problem with science fiction that assumes things we currently understand to be impossible (such as faster than light travel), so long as once the impossible thing is presented, it’s used in a consistent and predictable manner.

Personally, I agree with his tastes, if not with his conclusion. One of my favorite things about fantasy is learning about new magic systems–what drives them, how they function, and so on. Magic as its own form of science is fascinating, but I admit that I’m similarly frustrated when the magic in a fantasy story has no limits, or always seems to provide exactly what’s needed at the right time to keep the plot moving. Too much coincidence is a weakness in any story. And so, to a science fiction purist, the perceived reliance on the unexplained or unexplainable is what makes fantasy weaker or less mature than science fiction.

Yet to my surprise, in asking around, I found several people who  specifically cited the lack of logical consistency as something they enjoyed about fantasy. As author Steven Schend pointed out, there’s a certain freedom that comes with giving up a staunch adherence to logic. In his view, fantasy doesn’t require rationalization or a pseudoscientific explanation for every plot point. Just suspend your disbelief, and you’re ready to roll. Fantasy becomes an adventure of pure imagination, completely unbound by all other concerns.

The opinions presented here are just the start of a much larger discussion. What about you? Do you prefer fantasy or science fiction, and if so, why? What do you think it says about you, and what does it say about those who prefer the opposite?

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James L. Sutter is the author of the novel Death’s Heretic and co-creator of the Pathfinder Roleplaying Game campaign setting. His short stories have appeared in such publications as Apex Magazine, Podcastle, Starship Sofa, and the #1 Amazon bestseller Machine of Death, and his anthology Before They Were Giants pairs the first published stories of SF luminaries with new interviews and writing advice from the authors themselves. In addition, James has written numerous roleplaying game supplements and is the Fiction Editor for Paizo Publishing. For more information, check out jameslsutter.com or follow him on Twitter at @jameslsutter.
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1 Comment

  1. Excellent read.

    I’ve never analyzed why I prefer fantasy over sci-fi. Before reading this I would have simply said it happens to be what captures my imagination. I don’t have a disdain for sci-fi, it just doesn’t draw me in to the same degree. The character aspect is certainly a factor, but I wonder if it isn’t largely a left/right brain thing. I’m definitely right brained, which I think would naturally lead me to be more engaged with the creatures, monsters and magic in fantasy. Seems sensible that the logic/math focused left brainers would be more engaged with stories that focused on technology and ideas.

    Incidentally, when it comes to movies, I tend to prefer sci-fi over fantasy, simply because fantasy has a tendency to be a bit silly in cinema.

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